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Masked HERO Inferno
FIRE/Warrior/Effect
Level 4
1800/1000
If you control a "HERO" monster with a different name, you can Special Summon this card (from your hand). You can only Special Summon "Masked HERO Inferno" once per turn this way. If this card is sent to the GY by a card effect: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Masked HERO Inferno"; Special Summon it. You can only use this effect of "Masked HERO Inferno" once per turn.

Masked HERO Gust
WIND/Warrior/Effect
Level 4
1500/1600
If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY, except "Masked HERO Gust". If this card is sent to the GY by a card effect: You can target 1 Spell/Trap your opponent controls; shuffle it into the Deck. You can only use each effect of "Masked HERO Gust" once per turn.

Masked HERO Fountain
WATER/Warrior/Effect
Level 4
1000/1400
If this card is Normal or Special Summoned: You can add 1 "Parallel World Fusion" from your Deck to your hand. If this card is sent to the GY by a card effect: You can draw 2 cards, then discard 1 "HERO" card. You can only use each effect of "Masked HERO Fountain" once per turn.

Masked HERO Ray
LIGHT/Warrior/Effect
Level 4
1800/200
During damage calculation, if a "HERO" monster you control battles an opponent's monster, while this card is in your hand: You can Special Summon this card, also, that monster cannot be destroyed by that battle. If this card is sent to the GY by a card effect: You can target 1 of your banished "HERO" monsters, except "Masked HERO Ray"; Special Summon it. You can only use each effect of "Masked HERO Ray" once per turn.

Double Attack (Team Strike!)
Quick-Play Spell
During the Battle Phase: Target 2 "Masked HERO" monsters you control; the first target gains ATK equal to the ATK of the other target until the end of this turn, but that other monster cannot attack this turn.

Masked HERO Phantom
LIGHT/Warrior/Fusion/Effect
Level 6
2500/1000
Must be Special Summoned with "Mask Change". All "HERO" monsters you control gain 100 ATK for each "HERO" monster in your GY. During the Battle Phase, when a Spell/Trap Card or monster effect is activated (Quick Effect): You can banish 1 "HERO" monster from your GY, then target 1 face-up card on the field; negate that target's effects until the end of this turn. You can only use this effect of "Masked HERO Phantom" once per turn.

Masked HERO Vulcan
FIRE/Warrior/Fusion/Effect
Level 8
2700/2100
Must be Special Summoned with "Mask Change". Once per turn, when a "Masked HERO" monster you control destroys an opponent's monster by battle: You can add 1 Level 4 or lower "HERO" monster from your Deck to your hand. If a "Masked HERO" monster in your possession is destroyed by an opponent's card: You can add 1 "HERO" Spell/Trap, or 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Vulcan" once per turn.

Necro Change
Quick-Play Spell
Target 1 "HERO" monster in your GY; banish that target, and if you do, and it left the GY by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute as that banished monster's original Attribute. You can only activate 1 "Necro Change" per turn.

SOS
Normal Trap
When a monster you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower "Masked HERO" monster from your Deck.

Enhancement Pack stuff


Contrast HERO Lunar Joker
LIGHT/Warrior/Fusion/Effect
Level 8
2800/2400
2 "Masked HERO" monsters with different Attributes
(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned. If this card is Special Summoned: You can target 1 "Change" Quick-Play Spell Card in your GY; add it to your hand. If this card destroys an opponent's monster by battle: You can target 1 "HERO" monster in your GY; Special Summon 1 Level 4 or lower "Masked HERO" monster from your Deck with the same Attribute as that target. If this face-up card leaves the field by a Spell/Trap effect: You can add 1 "Miracle Fusion" from your GY to your hand. You can only use each effect of "Contrast HERO Lunar Joker" once per turn.

Masked HERO Dian

Masked HERO Dark Law

Masked HERO Koga

Masked HERO Blast

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