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Pierre's deck in Universal will be a Space-themed deck that focuses on gaining abilities from smaller units and grant them to higher-power Units.

Space Wanderer
Space-Element Starter
30 Power
50 Stamina
(Upgrades to "Space Explorer, Darius".)

Space Explorer, Darius
Space-Element Creature
150 Power
150 Stamina
(Upgrades to "Space Dragon, Dariugon".)
If this card is called, you can place 1 Space-Element Creature from your Library to your Drop Zone (except "Space Explorer, Darius"). If this card is upgraded from "Space Wanderer", you can discard 1 Action Card to Set 1 Reaction Card directly from your Library.

Space Dragon, Dariugon
Space-Element Creature
350 Power
300 Stamina
Cannot be called, except by upgrading from "Space Explorer, Darius". If this card is called, you can remove from the game 1 Creature from your opponent's Drop Zone to gain Power equal to the removed Creature's Power until the End Phase. If another Space-Element Creature loses Power or Stamina, draw 1 card from your Library.

Space Destroyer
Space-Element Creature
80 Power
120 Stamina
If this card is called, you can shift this card's Position. If this card is defeated, you can search your Library for 1 Space-Element Creature with 200 or less Power from your Library to your hand, except "Space Destroyer".

Space Advancer
Space-Element Creature
190 Power
200 Stamina
If this card is called while you possess a Space-Element Creature that was upgraded this turn, you can send 1 opponent's card from their Cast Zone to the Drop Zone. If this card loses Stamina, you can specifically call 1 Space-Element Creature from your Drop Zone with 100 or less Power to your field in Save Mode.

Space Eliminator
Space-Element Creature
290 Power
200 Stamina
Cannot be called, except by removing from the game 2 Space-Element Creatures (1 with 100 or less Power and 1 with 200 or less Stamina). This card inherits the effects from the Creatures removed for this card's call. Your opponent can only cast 1 Action Card or Set 1 Reaction Card each turn.

Gamma-Ray Cobra
Space-Element Creature
70 Power
60 Stamina
(Upgrades to "Gamma-Ray Invader".)
If this card is called, you can send 1 Space-Element Creature from your Library to your Drop Zone, except "Gamma-Ray Cobra".

Gamma-Ray Invader
Space-Element Creature
160 Power
180 Stamina
(Upgrades to "Gamma-Ray Zergforce".)
If this card is called, you can specifically call 1 Space-Element Creature from your Drop Zone with 100 or less Stamina to your field in Save Mode. If this card is upgraded from "Gamma-Ray Cobra", you can specifically call 1 "Gamma-Ray Cobra" from your Library, but it cannot be upgraded to "Gamma-Ray Invader", also this card cannot be upgraded to "Gamma-Ray Zergforce" this turn. You can only use this effect of "Gamma-Ray Invader" once per turn. If an opponent's Creature would lose Power, it loses that much Stamina as well.

Gamma-Ray Zergforce
Space-Element Creature
250 Power
200 Stamina
Cannot be called, except by upgrading from "Gamma-Ray Invader". This card inherits the effects from the Creatures underneath this card. This card gains 30 Power for each Space-Element Creature underneath this card and in the Drop Zone.

(Note: This is Pierre's ace Creature in Universals anime.)

Gamma-Ray Force
Action Card
Specifically call 1 Space-Element Creature with 100 or less Power or 100 or less Stamina from your Drop Zone in Save Mode. You can remove this card from the game to search 1 Space-Element Creature from your Library that can be upgraded from a Space-Element Creature you control. You can only use this effect of "Gamma-Ray Force" once per turn.

Hypernova Explosion
Action Card
Specifically call 1 Creature with 100 or less Power and 100 or less Stamina from your opponent's Drop Zone to your field, and if you do, its name becomes "Gamma-Ray Cobra", its Power becomes 70, its Stamina becomes 60, it becomes Space-Element Creature, also it can be upgraded to "Gamma-Ray Invader", but it cannot be upgraded this turn.

Hypernova Force
Reaction Card
Sacrifice 1 Space-Element Creature from your Creature Zone or hand (the card in your hand must have 80 or less Power or Stamina) to activate this card. For this turn, any decreases in Power and/or Stamina from your opponent's Creatures by battles involving your Space-Element Creatures is doubled. You can only use 1 "Hypernova Force" per turn.

(Note: This is "Gamma-Ray Zergforce"'s attack name.)

Bigbang Blast
Reaction Card
If an opponent's Creature loses Power (or Stamina), you can specifically call 1 Space-Element Creature from your Drop Zone in Save Mode. You can only use 1 "Bigbang Blast" per turn.

This is the first batch from Pierre's cards in Universals anime.

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