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(Created page with "Hmm. == Main Characters == === MC1 === (MC1), being the "unremarkable protagonist" of the four, uses a simple '''Normal Beatdown''' Deck that revolves around a powerful centr...")
 
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(MC1), being the "unremarkable protagonist" of the four, uses a simple '''Normal Beatdown''' Deck that revolves around a powerful central card. When his ace monster, [[Heroic Scholar]], is activated in a Pendulum Zone, he can add this card to his hand, which can be activated to prevent his opponents from responding with any card effects during battles with Normal Monsters, for at least two Battle Phases. His Deck is designed to turbo out as many hard hitters as he can to take advantage of this effect.
 
(MC1), being the "unremarkable protagonist" of the four, uses a simple '''Normal Beatdown''' Deck that revolves around a powerful central card. When his ace monster, [[Heroic Scholar]], is activated in a Pendulum Zone, he can add this card to his hand, which can be activated to prevent his opponents from responding with any card effects during battles with Normal Monsters, for at least two Battle Phases. His Deck is designed to turbo out as many hard hitters as he can to take advantage of this effect.
 
=== MC2 ===
 
=== MC2 ===
(MC2) uses a '''Guild''' Deck focused around turboing out her boss monster. She hails from a universe in the past that hasn't had many technological advancements, which is reflected in her Deck using Fusion Summon, the oldest summoning method of all that are included in this crossover.
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(MC2) uses a '''Guild''' Deck focused around turboing out her boss monster. She hails from a universe in the past that hasn't had many technological advancements, which is reflected in her Deck using Fusion Summoning.
 
=== MC3 ===
 
=== MC3 ===
 
=== MC4 ===
 
=== MC4 ===
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== MC2's universe ==
 
== MC2's universe ==
 
=== SP2-1 ===
 
=== SP2-1 ===
(SP2-1) utilizes an '''Air Fortress''' Deck focused around Ritual Summoning and highly defensive, resource-focused play.
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(SP2-1) utilizes an '''Air Fortress''' Deck focused around Ritual Summoning and highly defensive, resource-focused play. The "Air Fortress" monsters all boast astronomical DEF values, and are unaffected by most card effects, making them very difficult to out with conventional means. (SP2-1) can also bring them out from essentially anywhere at any time, with her various "Sky Advance" Ritual Spells being able to pull Rituals from the GY as well as Ritual Summon on her opponent's turn. The various "Air Fortress" cards also offer disruption and negation effects that can aggravate opponents attempting to initiate combo plays.
  +
  +
(SP2-1) is friends with (MC2) and dislikes that she has gone to work with the Guild. Thus, even with the advent of Fusion Summoning (which was new in their universe), (SP2-1) staunchly refuses to use the summoning method, instead using a massive amount of anti-Extra Deck cards to shut down the opponent. Even upon meeting others from different universes who use more futuristic and flexible summoning methods, (SP2-1) still did not learn how to use those methods, although she eventually adds some Synchro Monsters to her Extra Deck for their Graveyard effects that help Ritual-based Decks, such as "{{ygo|Herald of the Arc Light}}".
   
 
{| border="1" cellspacing="0" width="100%" class="navbox collapsible autocollapse"
 
{| border="1" cellspacing="0" width="100%" class="navbox collapsible autocollapse"
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|TITLE= '''''<center>[[Monster Cards|Monsters]]</center>'''''
 
|TITLE= '''''<center>[[Monster Cards|Monsters]]</center>'''''
 
|CONTENT=
 
|CONTENT=
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<u>Effect Monsters</u>
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*[[Aristocrat's Servant]]
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*{{ygo|Manju of the Ten Thousand Hands}}
  +
*{{ygo|Senju of the Thousand Hands}}
  +
 
<u>Ritual Monsters</u>
 
<u>Ritual Monsters</u>
  +
*[[Air Fortress Diraz]]
 
*[[Air Fortress Esagila]]
 
*[[Air Fortress Esagila]]
 
}}
 
}}
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<u>Normal</u>
 
<u>Normal</u>
 
*???
 
*???
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*{{ygo|Terraforming}}
  +
  +
<u>Field</u>
  +
*[[Air Fortress Airdrome]]
   
 
<u>Ritual</u>
 
<u>Ritual</u>
*[[Clear Sky Union]]
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*[[Clear Sky Advance]]
  +
*[[Stormy Sky Advance]]
 
}}
 
}}
 
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Revision as of 09:04, August 2, 2020

Hmm.

Main Characters

MC1

(MC1), being the "unremarkable protagonist" of the four, uses a simple Normal Beatdown Deck that revolves around a powerful central card. When his ace monster, Heroic Scholar, is activated in a Pendulum Zone, he can add this card to his hand, which can be activated to prevent his opponents from responding with any card effects during battles with Normal Monsters, for at least two Battle Phases. His Deck is designed to turbo out as many hard hitters as he can to take advantage of this effect.

MC2

(MC2) uses a Guild Deck focused around turboing out her boss monster. She hails from a universe in the past that hasn't had many technological advancements, which is reflected in her Deck using Fusion Summoning.

MC3

MC4

MC2's universe

SP2-1

(SP2-1) utilizes an Air Fortress Deck focused around Ritual Summoning and highly defensive, resource-focused play. The "Air Fortress" monsters all boast astronomical DEF values, and are unaffected by most card effects, making them very difficult to out with conventional means. (SP2-1) can also bring them out from essentially anywhere at any time, with her various "Sky Advance" Ritual Spells being able to pull Rituals from the GY as well as Ritual Summon on her opponent's turn. The various "Air Fortress" cards also offer disruption and negation effects that can aggravate opponents attempting to initiate combo plays.

(SP2-1) is friends with (MC2) and dislikes that she has gone to work with the Guild. Thus, even with the advent of Fusion Summoning (which was new in their universe), (SP2-1) staunchly refuses to use the summoning method, instead using a massive amount of anti-Extra Deck cards to shut down the opponent. Even upon meeting others from different universes who use more futuristic and flexible summoning methods, (SP2-1) still did not learn how to use those methods, although she eventually adds some Synchro Monsters to her Extra Deck for their Graveyard effects that help Ritual-based Decks, such as "Herald of the Arc Light".

MC3's universe

MC4's universe

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