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''This is the information page for Spatial Monsters in real life. For Spatial Monsters in YGOPRO, see the [[:Category:Spatial Monsters|Category for Spatial Monsters]] .''
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''This is the information page for Spatial Monsters in real life. For Spatial Monsters in YGOPRO, see the Category for Spatial Monsters.''
   
'''Spatial''' (スペーシュル ''Supeeshuru''; displayed as {{Ruby|Spt|スペーシュル}} on Japanese cards) is a new monster type for the ''Yu-Gi-Oh! Duel Monsters'' card game created by [[User:Lyris1064|Lyris1064]]. Spatial Monsters have a bright, hot pink frame and are stored in the Extra Deck, and they cannot be sent to the Graveyard by any means. Spatial Summoning can be conducted by banishing a monster(s) on the controller's side of the field using a mathematical operator on their indicator and ATK and/or DEF. The aforementioned operation is located on a separate line above their effect. Each operator in a Spatial Summon can only be used once per turn.
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'''Spatial''' (スペーシュル ''Supeeshuru''; displayed as {{ruby|Spt|スペーシュル}} on Japanese cards) is a new monster type for the ''Yu-Gi-Oh! Duel Monsters'' card game created by Lyris1064. Spatial Monsters have a bright, hot pink frame and are stored in the Extra Deck, and they cannot be sent to the Graveyard by any means. Spatial Summoning can be conducted by banishing a monster(s) on the controller's side of the field using a mathematical operator on their indicator and ATK and/or DEF. The aforementioned operation is located on a separate line above their effect. Each operator in a Spatial Summon can only be used once per turn.
   
The Spatials' indicator is called a '''Dimensional Number''' and it's different from other the indicators ([http://yugioh.wikia.com/wiki/Level Level], [http://yugioh.wikia.com/wiki/Rank Rank], [http://ycm.wikia.com/wiki/Wavelength Wavelength], [[Hierarchy]], etc.) because it's formatted differently: '''#th Dimension''' (第#次元). In addition, Dimensional Numbers vary between even the more powerful Spatial Monsters, so they do not determine a monster's strength alone. Dimensional Numbers are centered on the card in the form of purple spirals inside pink orbs: [[File:Dimensional Number.png]]. When subtracting indicators for a Spatial Summon, their Dimensional Number becomes a '''Dimensional Negative Number''', and those are formatted like this: '''Negative #th Dimension'''. Negative Dimensions look like pink spirals inside green orbs: [[File:Dimensional_Negative_Number.png]]. When the Dimensional Number or Dimensional Negative Number exceeds 13, one of these orbs will be enlarged, and the number is put inside of it in a similar manner to an [[Evolute]] Monster's Stages.
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The Spatials' indicator is called a '''Dimensional Number''' and it's different from other the indicators (Level, Rank, Wavelength, Hierarchy, etc.) because it's formatted differently: '''#th Dimension''' (第#次元). In addition, Dimensional Numbers vary between even the more powerful Spatial Monsters, so they do not determine a monster's strength alone. Dimensional Numbers are centered on the card in the form of purple spirals inside pink orbs: [[File:Dimensional_Number.png]]. When subtracting indicators for a Spatial Summon, their Dimensional Number becomes a '''Dimensional Negative Number''', and those are formatted like this: '''Negative #th Dimension'''. Negative Dimensions look like pink spirals inside green orbs: [[File:Dimensional Negative Number.png]].
   
 
Whenever a Spatial Monster with a positive Dimension would be sent to the Graveyard, they lose 1 Dimension instead. Whenever a Spatial Monster with a Negative Dimension would be sent to the Graveyard, they gain 1 Dimension instead. If the Dimensional Number would reach 0, the monster is banished. Spatial Monsters cannot be Tributed until this can happen.
 
Whenever a Spatial Monster with a positive Dimension would be sent to the Graveyard, they lose 1 Dimension instead. Whenever a Spatial Monster with a Negative Dimension would be sent to the Graveyard, they gain 1 Dimension instead. If the Dimensional Number would reach 0, the monster is banished. Spatial Monsters cannot be Tributed until this can happen.
====Pendulum Spatial Monsters====
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===Pendulum Spatial Monsters===
The operator for Pendulum Spatial Monsters is located to the top-right of their artwork instead. They do not have the trait that makes them lose Dimensions because they are sent back to the Extra Deck face-up instead of going to the Graveyard. These monsters can be Tributed for the same reason. Most Pendulum Spatial Monsters have this effect: ''If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.''
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The operator for Pendulum Spatial Monsters is located to the top-right of their artwork instead. They do not have the trait that makes them lose Dimensions because they are sent back to the Extra Deck face-up instead of going to the Graveyard. These monsters can be Tributed for the same reason. Most Pendulum Spatial Monsters have this effect: If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
=== Examples ===
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===Examples===
 
*[[Starry-Eyes Spatial Dragon]]: 1 monster's ATK / Level (7th Dimension)
 
*[[Starry-Eyes Spatial Dragon]]: 1 monster's ATK / Level (7th Dimension)
 
**[http://yugioh.wikia.com/wiki/Re-Cover A Level 1 Monster with ATK between 650 and 750]
 
**[http://yugioh.wikia.com/wiki/Re-Cover A Level 1 Monster with ATK between 650 and 750]
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*[[Astral Dragon of Stellar Vine]] : 1 "Vine" monster's Level or Rank + 1 "Vine" monster's Level or Rank (10th Dimension)
 
*[[Astral Dragon of Stellar Vine]] : 1 "Vine" monster's Level or Rank + 1 "Vine" monster's Level or Rank (10th Dimension)
 
**Two Level/Rank 5 "Vine" monsters
 
**Two Level/Rank 5 "Vine" monsters
**A Level/Rank 4 "Vine" monster & a Level/Rank 6 "Vine" monster
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**A Level/Rank 4 "Vine" monster & a Level/Rank 6 "Vine" monster
**A Level/Rank 3 "Vine" monster & a Level/Rank 7 "Vine" monster
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**A Level/Rank 3 "Vine" monster & a Level/Rank 7 "Vine" monster
 
*[[Osa, Princess of Stellar Vine]]: 1 "Vine" monster x 1 "Vine" monster (4th Dimension)
 
*[[Osa, Princess of Stellar Vine]]: 1 "Vine" monster x 1 "Vine" monster (4th Dimension)
 
**Dimensional Number doesn't matter here; banish any 2 monsters with a Level or Rank that meet the requirements! Osa's ATK and DEF each become equal to the sum of her materials' respective ATK and DEF while she's on the field.
 
**Dimensional Number doesn't matter here; banish any 2 monsters with a Level or Rank that meet the requirements! Osa's ATK and DEF each become equal to the sum of her materials' respective ATK and DEF while she's on the field.
 
*[[Ragna Clarissa of Stellar Vine]]: 1 "Stellar Vine" monster's Level or Rank - 1 WATER monster's Level (Negative 4th Dimension)
 
*[[Ragna Clarissa of Stellar Vine]]: 1 "Stellar Vine" monster's Level or Rank - 1 WATER monster's Level (Negative 4th Dimension)
**A Level/Rank 8 <span style="font-weight:normal;">"Stellar Vine" monster & a Level 4 WATER monster</span>
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**A Level/Rank 8 "Stellar Vine" monster & a Level 4 WATER monster
**A Level 7 <span style="font-weight:normal;">"Stellar Vine" monster & a Level 3 WATER monster</span>
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**A Level 7 "Stellar Vine" monster & a Level 3 WATER monster
 
==Rulings==
 
== Rulings ==
 
 
*If a Spatial Summon is negated, the Spatial Monster that was going to be Summoned is still banished instead of being sent to the Graveyard.
 
*If a Spatial Summon is negated, the Spatial Monster that was going to be Summoned is still banished instead of being sent to the Graveyard.
 
*If the Graveyard becomes unreachable by a means such as [http://yugioh.wikia.com/wiki/Macro_Cosmos Macro Cosmos], then the trait that decreases the Spatial Monsters' Dimensional Number becomes unusable.
 
*If the Graveyard becomes unreachable by a means such as [http://yugioh.wikia.com/wiki/Macro_Cosmos Macro Cosmos], then the trait that decreases the Spatial Monsters' Dimensional Number becomes unusable.
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*if a Spatial Monster becomes an Xyz Material and it is detached, it is banished instead of going to the Graveyard.
 
*if a Spatial Monster becomes an Xyz Material and it is detached, it is banished instead of going to the Graveyard.
 
*If banishing becomes impossible by a means such as [http://yugioh.wikia.com/wiki/Imperial_Iron_Wall Imperial Iron Wall], then the Spatial Summon also becomes impossible. Also, their traits send them to the Extra Deck on their 2-turn cooldown (above).
 
*If banishing becomes impossible by a means such as [http://yugioh.wikia.com/wiki/Imperial_Iron_Wall Imperial Iron Wall], then the Spatial Summon also becomes impossible. Also, their traits send them to the Extra Deck on their 2-turn cooldown (above).
 
==Trivia==
 
== Trivia ==
 
 
*The pink color of the Spatial monsters is brighter than the pink on a Trap Card.
 
*The pink color of the Spatial monsters is brighter than the pink on a Trap Card.
 
*''Spatial'' sounds similar to ''Special'', and was therefore chosen for the new card type name.
 
*''Spatial'' sounds similar to ''Special'', and was therefore chosen for the new card type name.
 
*A unique trait of Spatial Monsters is that the number of materials they need can vary. This depends on the Operator(s) on their card:
 
*A unique trait of Spatial Monsters is that the number of materials they need can vary. This depends on the Operator(s) on their card:
**Multiplication, Addition, and Subtraction all require at least 2 Materials, like the other Summoning Types already in the game.
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*Multiplication, Addition, and Subtraction all require at least 2 Materials, like the other Summoning Types already in the game.
***Addition and Subtraction act similar to Synchro and Dark Synchro monsters, respectively. Differences include the materials being banished and unspecified unless stated (I.e. A Fusion monster & a Synchro monster; Tuner status is optional)
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*Addition and Subtraction act similar to Synchro and Dark Synchro monsters, respectively. Differences include the materials being banished and unspecified unless stated (I.e. A Fusion monster &amp; a Synchro monster; Tuner status is optional)
**Division requires a single monster, even when combined with the other mathematical operations sometimes.
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*Division requires a single monster, even when combined with the other mathematical operations sometimes.
 
==Example Card Borders==
 
==Example Card Borders==
[[File:Spatial Frame.png|thumb|220px|left|Spatial Monster Card Frame]]
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[[File:Spatial_Frame.png|thumb|left|[[Spatial]] Monster Card Frame]][[File:Spatial-pendulum.jpg|thumb|[[Spatial|Pendulum Spatial]] Monster Card Frame]]
[[File:Spatial-pendulum.jpg|thumb|220px|right|Pendulum Spatial Monster Card Frame]]
 
 
[[Category:Types of Monster Cards]]
 
[[Category:Types of Monster Cards]]
 
[[Category:Indicators]]
 
[[Category:Indicators]]

Revision as of 13:34, 12 March 2016

This is the information page for Spatial Monsters in real life. For Spatial Monsters in YGOPRO, see the Category for Spatial Monsters.

Spatial (スペーシュル Supeeshuru; displayed as Sptスペーシュル on Japanese cards) is a new monster type for the Yu-Gi-Oh! Duel Monsters card game created by Lyris1064. Spatial Monsters have a bright, hot pink frame and are stored in the Extra Deck, and they cannot be sent to the Graveyard by any means. Spatial Summoning can be conducted by banishing a monster(s) on the controller's side of the field using a mathematical operator on their indicator and ATK and/or DEF. The aforementioned operation is located on a separate line above their effect. Each operator in a Spatial Summon can only be used once per turn.

The Spatials' indicator is called a Dimensional Number and it's different from other the indicators (Level, Rank, Wavelength, Hierarchy, etc.) because it's formatted differently: #th Dimension (第#次元). In addition, Dimensional Numbers vary between even the more powerful Spatial Monsters, so they do not determine a monster's strength alone. Dimensional Numbers are centered on the card in the form of purple spirals inside pink orbs: Dimensional Number. When subtracting indicators for a Spatial Summon, their Dimensional Number becomes a Dimensional Negative Number, and those are formatted like this: Negative #th Dimension. Negative Dimensions look like pink spirals inside green orbs: Dimensional Negative Number.

Whenever a Spatial Monster with a positive Dimension would be sent to the Graveyard, they lose 1 Dimension instead. Whenever a Spatial Monster with a Negative Dimension would be sent to the Graveyard, they gain 1 Dimension instead. If the Dimensional Number would reach 0, the monster is banished. Spatial Monsters cannot be Tributed until this can happen.

Pendulum Spatial Monsters

The operator for Pendulum Spatial Monsters is located to the top-right of their artwork instead. They do not have the trait that makes them lose Dimensions because they are sent back to the Extra Deck face-up instead of going to the Graveyard. These monsters can be Tributed for the same reason. Most Pendulum Spatial Monsters have this effect: If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.

Examples

  • Starry-Eyes Spatial Dragon: 1 monster's ATK / Level (7th Dimension)
  • Astral Dragon of Stellar Vine : 1 "Vine" monster's Level or Rank + 1 "Vine" monster's Level or Rank (10th Dimension)
    • Two Level/Rank 5 "Vine" monsters
    • A Level/Rank 4 "Vine" monster & a Level/Rank 6 "Vine" monster
    • A Level/Rank 3 "Vine" monster & a Level/Rank 7 "Vine" monster
  • Osa, Princess of Stellar Vine: 1 "Vine" monster x 1 "Vine" monster (4th Dimension)
    • Dimensional Number doesn't matter here; banish any 2 monsters with a Level or Rank that meet the requirements! Osa's ATK and DEF each become equal to the sum of her materials' respective ATK and DEF while she's on the field.
  • Ragna Clarissa of Stellar Vine: 1 "Stellar Vine" monster's Level or Rank - 1 WATER monster's Level (Negative 4th Dimension)
    • A Level/Rank 8 "Stellar Vine" monster & a Level 4 WATER monster
    • A Level 7 "Stellar Vine" monster & a Level 3 WATER monster

Rulings

  • If a Spatial Summon is negated, the Spatial Monster that was going to be Summoned is still banished instead of being sent to the Graveyard.
  • If the Graveyard becomes unreachable by a means such as Macro Cosmos, then the trait that decreases the Spatial Monsters' Dimensional Number becomes unusable.
  • If Spatial Monsters get sent to the Extra Deck, they cannot be Spatial Summoned normally for 2 turns total.
  • if a Spatial Monster becomes an Xyz Material and it is detached, it is banished instead of going to the Graveyard.
  • If banishing becomes impossible by a means such as Imperial Iron Wall, then the Spatial Summon also becomes impossible. Also, their traits send them to the Extra Deck on their 2-turn cooldown (above).

Trivia

  • The pink color of the Spatial monsters is brighter than the pink on a Trap Card.
  • Spatial sounds similar to Special, and was therefore chosen for the new card type name.
  • A unique trait of Spatial Monsters is that the number of materials they need can vary. This depends on the Operator(s) on their card:
  • Multiplication, Addition, and Subtraction all require at least 2 Materials, like the other Summoning Types already in the game.
  • Addition and Subtraction act similar to Synchro and Dark Synchro monsters, respectively. Differences include the materials being banished and unspecified unless stated (I.e. A Fusion monster & a Synchro monster; Tuner status is optional)
  • Division requires a single monster, even when combined with the other mathematical operations sometimes.

Example Card Borders

Spatial Frame

Spatial Monster Card Frame

Spatial-pendulum

Pendulum Spatial Monster Card Frame