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Shield is a new kind of spell/trap cards created by DNumeritos (with the aid of LHK) . Their symbol is a shield, as its name indicates.

Shield

When these cards are actived, they create a shield that protects a card (monster/spell or trap) or even the player's life points. Sometimes they target a card to add a new effect whenever the target card's effect is activated. After they active, they dissapear from the field and goes to the graveyard, but the effect of the shield is still active unless the card says the contrary. The player can only have 5 shields active at the same time. They have the advantage that they cannot be destroyed as they leave the field but their effect remains. Nevertheless, there is a special effect of some monsters or spell/trap cards that can destroy the shields.

For instance:

  1. Field Barrier
  2. Nature's Reflection
  3. Cannon Shield

Common questions:

  • Can Shield Cards be affected by Mystical Space Typhoon?:

Answer: No. Once they are activated, they are sent to the GY like Normal and Quick-Play. The Shield they createremains though.

  • How would macro cosmos affect Shield cards?

They can be actived, and then they will be banished instead of going to the GY.

  • Once the shield is turned on, is it possible to turn if off?

eah some shields are permanent unless someone destroys them (effects of monsters or spell/trap cards that specifically destroy shields) and the others are temporal and after X number of turns they will disappear. For instance, field barrier is permanente whereas nature's reflection only last 2 turns.

  • Is it possible for a monster to have 2 shields on it?

It would be possible excepting the effect are incompatible. Also, remember there is a rule of a maximum of 5 shield per player.

Trivia:

  • LHK was the creator of the shield icon.
  • DNumeritos starts to imagine this mechanic thinking about the "shields" that protects the player in DUel Masters.
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