|Overturn Chance |
|Card type||Spell Card|
LoreUntil the End Phase, apply an appropriate effect depending on the original Attributes of "Overturn Deity" monsters you currently control.
● FIRE: If a monster your opponent controls is destroyed by battle; inflict damage to your opponent equal to the original ATK of the destroyed monster
● WATER: Monsters your opponent controls lose 100 ATK for each card in the GYs.
● EARTH: Monsters you control cannot be destroyed this turn.
● WIND: Double any damage your opponent takes.
● LIGHT: Each time a Spell/Trap Card or effect is activated, gain 400 LP.
● DARK: Monsters that would be sent to your opponent's GY are banished instead.
You can only activate 1 "Overturn Chance" per turn.
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