Also, cards made by a trustworthy friend of mine, AVeryMetaBoi:
Rainbow-Eyes Last Sane Dragoncaller Level 4 | FIRE | Psychic/Effect | ATK 1300 DEF 1800 When this card is summoned, roll a die, and if you do, banish dragon monsters from your deck face-down equal to the result, and after the same number of turn as the die roll have passed, add those cards to your hand. If this card leaves the field due to an opponent's card, add the card(s) banished by this card's effect 1 turn earlier than normal. Once per turn, you can roll a die, all "Rainbow Eyes" monsters you control gain 300 ATK times the result.
I took this initiative for others to make other "Rainbow-Eyes" cards their way, because, well, we need more Rainbow-Eyes cards. :P
Dunno, I am just too creative, but I need your feedback on this.
It's called Fantasy Monsters. They are stored in the Warped Deck, but unlike Paradox, Class and Gravity Monsters, they lack DEF, like Link Monsters. Instead, they have an indicator (not Star, just at a loss of words) called Stamina (STM for short). You can send monsters from the field to the GY to Summon a Fantasy Monster from the Warped Deck. The more monsters it requires, the stronger the STM it gets. It cannot be destroyed by battle while it has Stamina, while if you take damage from battles involving a Fantasy Monster, it loses STM equal to the damage you took.
Also, a favor; it wouldn't be in TDA canon, but that doesn't mean that I am not going to make a "Rainbow-Eyes" Fantasy Monster as a non-canon card.
Fear and Despair will be in my sidefic, unfortunately, due to that they have Tribes in their deck (look at "Dragonheart Sorcerer Merlin" for reference). Tribe is not to be meant that they are humans, so don't be misunderstood.
Another topic of heavy thonking: What about we make Incardnate cards based off cards in TDA? I mean, Taylor is all for supporting his card game, and doing this just for giggles and nothing in terms of canon TDA things is a good idea.
Taylor - Today at 7:27 PM In-universe spirits of the dead, yes. Among my cards that I've currently made, Ulrich, Rina, and Aleyis all lived at some point in-universe before dying, and now their souls became cards for Soulmeisters (the term for Duelists here) to use.
My point is, why not making it completely not related to the canon, just to support our friend and his card game idea? If it fails as an idea, we will be proud for trying.
Tolemy of the Eisei Clan (Eisei is the Japanese for "satellite") will run a Relay deck and serves as a bait for Nora to face Ira directly, and Tolemy is one of Ira's grunts.
Jessica of the Hermu (gibberish) Tribe, however, runs the "Frostlander" deck, which is a deck I am going to remodel from Toxia to Timewarp. According to a flashback, she faced Illusive Fang, only for her to carry a scar in her belly, which resulted in her loss. After that, she is in command of Ira in order to seek revenge for that Dragon, and goes against the remainder of the Aspect Dragons.
Sally of the Eugeni (noble in Greek) Tribe, is a rich businesswoman who serves as an ally of Nel'zios & Co. only for her cover to be blown and act as a spy of Mire's (similarly to how Sawa acted as a spy in Build). Her deck is also going to be remodeled, from Currency to the new entry of TDA, Chroma. Her deck focuses on the following: Level 4 members act as a swarmer for Level 2s, which in turn spawn the Level 1s, which act as mostly searchers and "rockets" in terms of Summoning to the Level 7 Chromas. However, they cannot use the "multi-material" (see in traits) as they have varied Attributes. Her deck is called "Honor Guard", and the "Colors" Spells/Traps augment the Level scaling all the way to Level 7.
Do you mind if the color of Trance Monsters is going to be Timewarp!cyan on the top with an Enhance!pink on the bottom?
Gambling Monsters Colored gray on its bottom-half with a white top-half, stored in the Main Deck and have a Level. To Summon, you have to perform the following steps. 1. Reveal the Gambling Monster in your hand that you attempt to Summon and Tribute 1 monster with a Level you control. 2. Roll a six-sided die twice and note the results for each die roll (you can alternative roll 2 six-sided dice at the same time). 3. Now, if the Level of the revealed monster falls under the interval [Level of the Tributed monster; combined dice result] or [combined dice result; Level of the Tributed monster], you can Summon that monster. In the case it falls ahead or behind said interval, the revealed monster is shuffled into the Deck. You can only attempt to Gambling Summon once per turn. (note that "attempt" means that you can only do the first step once, and you can't do it more than once).
Finance Market Gambling Dragon Level 7 MONEY Dragon/Gambling/Effect ATK 2500 DEF 2000 1 Level 4 or lower MONEY monster Each time you gain 800 or less LP by a card effect, inflict that much damage to your opponent. While you have more LP than your opponent's, this card gains 500 ATK and DEF. If this card battles an opponent's Level 5 or higher monster, negate that monster's effects until the end of the Damage Step.
Say you are able to Tribute "Forex Forester" to attempt to Summon "Finance Market".
If you roll 4 and 1 (result is 5), the Summon is failed and "Finance Market" is shuffled into the Deck, as the interval is [4; 5] and the Level of "Finance Market" is 7.
If you roll 4 and 5 (result is 9), the Summon is successful and you can Summon "Finance Market", as 7 ∈ [4; 9].
If you roll 5 and 2 (result is 7), the Summon is again successful, because 7 ∈ [4; 7] (in fact, 7 is called "Margin", a keyword found to future Gambling Monsters.
They should have the ability to re-roll or manipulate the dice rolls to make Gambling Summon more likely, but I assume that Finance Market and Gambling Talon are not the same "person" The reason why I say so is that an Aspect Dragon's power can be tied to only one mechanic at a time (Flips are an exception). --AvzinElkein (talk) 14:52, October 5, 2017 (UTC)
No; I want the mechanic to be risky. And it is, since it depends on luck and the Level of the Tributed monster and the monster you attempt.
For example, if you Tribute a low-Level monster, it all depends on a relatively high die roll in order to "strengthen" the interval. On the contrary, a high-Level monster is needed for the mechanic in order to roll as "bad" die roll as possible, again to "strengthen" the interval.
Also, I think I said the wrong word there; it is like Gambling Talon, a risky Aspect Dragon, but unlike it, he is more calm than Gambling Talon, and him Summoning it seems to be more risky than "Gambling Talon"'s.
I was thinking of a Tribe called Gymnastika Tribe. Their deck is an "asana" deck, paying homage to my first archetype ever, "Gymnastic HEROes", and the names are based off Yoga poses. Their aim is to Synchro Summon, spearheaded by the ace "Calamity Wing Synchro Dragon", a corruption of "Clear Wing Synchro Dragon" (had this idea, because the canon Dark Rebellion, Odd-Eyes and Starving Venom are all DARK), and can Link. They appear as allies of the Virtuas in disguise, but the appearance of "Calamity Wing" (which is not a real Aspect Dragon, but a mock-up) exposed their colors.
A tribe that controls the once-tossed away "Cosmic Dragon Allies". Their deck is called "Cosmic Dragon" and each member of this tribe will use different strategies to said deck (e.g. Chelsea of the Moda Tribe will use a Fusion-oriented deck centered around "Cosmic Dragon Ally Blood Protector", but she will include 2 other Compositions, both of which are LIGHT. Same for Chloe of the Moda Tribe who will use a Synchro version of it oriented towards "Cosmic Dragon Ally Clear Wing" and she will have 2 other LIGHT Synchros.) Their decks will be random-oriented and, unlike "Rainbow-Eyes" who has members from a vast pool of Types, their deck is completely Dragon.
They appear as side-allies to Nel'zios and his Aspect Dragons. Translation: Their motive is against the likes of the Gymnastika Tribe, hence their boss (Meredith of the Moda Tribe, who will use "Cosmic Dragon Ally Anomaly Tornado" and 2 other LIGHT Paradox Monsters) confronts with Nel'zios, in a similar manner as how Nel'zios once fought with Timaeus, in order for him to join forces with the Legendary Dragons.
Oh, and forgot to mention: Each member has a different Skill, each depending on their approach of the deck they are focused on.
Until then, if you have the green light, I will edit the cards accordingly.
TL;DR Moda means "fashion" in Greek, and their members are entirely female.