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Leonight Trout Lanceman

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| atk = 1000
 
| atk = 1000
 
| def = 0
 
| def = 0
| lore = If this card is destroyed by battle or card effect and sent to the GY: You can add 1 "Leonight" monster from your Deck to your hand, except "Leonight Trout Lanceman". When you Next Summon a "Leonight" Next Monster: You can banish this card from your GY; destroy 1 Spell/Trap your opponent controls. You can only use each effect of "Leonight Trout Lanceman" once per turn.
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| lore = If this card is destroyed by battle or card effect and sent to the GY: You can add 1 "Leonight" monster from your Deck to your hand, except "Leonight Trout Lanceman". If this card is used for the Bigbang Summon of a "Leonight" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Leonight Trout Lanceman" once per turn.
 
| japlore = ???
 
| japlore = ???
 
}}
 
}}
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