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{{CardTable
{{CardTable2
 
| kanji =
+
| name =
  +
| kanji = フェイツ・デーンティー・ダイヤガル
 
| base =
 
| base =
 
| kana =
 
| kana =
| phon =
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| phon = feitsu deentii daiyagaru
| trans = Fate HERO Dainty Diagal
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| trans =
 
| limit =
  +
| color =
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| color2 =
 
| creator = Lyris1064
 
| creator = Lyris1064
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| creator_z =
 
| attribute = LIGHT
 
| attribute = LIGHT
 
| level = 4
 
| level = 4
| image =
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| rank =
  +
| linknumber =
  +
| dimensional_number =
  +
| altdimensional_number =
  +
| stage =
  +
| scale =
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| image = 102400187.png
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| linkmarkers =
 
| type = Warrior
 
| type = Warrior
| type2 = Effect
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| type2 = Ritual
| type3 =
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| type3 = Effect
 
| type4 =
 
| type4 =
  +
| typest =
 
| atk = 1500
 
| atk = 1500
 
| def = 1200
 
| def = 1200
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| skill_activation_lore =
| lore = Once per turn: You can reveal the top card of your Deck, and if it is a "[[Fate HERO]]" monster or a Trap Card, set it on your Spell & Trap Card Zone as a Trap Card, otherwise place it on the bottom of your Deck. You can Set this card from your hand to your Spell & Trap Card Zone as a Trap Card. After activation, Special Summon this card; "[[Fate HERO]]" and "[[Destiny HERO]]" cannot be targeted by card effects, until the end of this turn.
 
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| lore = You can Ritual Summon this card with any "Fate's" Ritual Spell. Once per turn (Quick Effect): You can target 1 "Fate's" monster in your GY, except "Fate's Dainty Diaduke"; shuffle it into the Deck, also destroy 1 card your opponent controls. "Fate's" monsters cannot be destroyed by card effects.
| altlore =
 
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| lorependulum =
| japlore = ???
 
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| loremonster =
}}{{lyris}}
 
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}}[[Category:Lyris's Database Cards]]{{Lyris}}

Latest revision as of 12:24, 14 April 2020

Fate's Dainty Diaduke
フェイツ・デーンティー・ダイヤガル
102400187
Japan-flag Romaji feitsu deentii daiyagaru
Creator Lyris1064
Attribute LIGHT LIGHT
Type(s) [ Warrior/Ritual/Effect ]
Level 4 LevelLevelLevelLevel
ATK / DEF 1500 / 1200
Lore
You can Ritual Summon this card with any "Fate's" Ritual Spell. Once per turn (Quick Effect): You can target 1 "Fate's" monster in your GY, except "Fate's Dainty Diaduke"; shuffle it into the Deck, also destroy 1 card your opponent controls. "Fate's" monsters cannot be destroyed by card effects.
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