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(Added Rulings)
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== Mechanics ==
 
== Mechanics ==
 
This Monster Card type works as an extension for {{Ygo|Pendulum Summon|Pendulum Summoning}}. It can be played in your {{Ygo|Monster Zone}} or the "Equilibrium Zone(E-Zone)". It is treated like a monster if it is in the monster zone and treated as a trap while in the Equilibrium Zone. Normally you can Pendulum Summon monsters as long as their levels are between your Pendulum Scales, this new mechanic helps you summon monsters from your hand and/or face-up {{Ygo|Extra Deck}} outside your Pendulum Scales as long as the the monsters are in the same Level as the number in that Equilibrium Monster's "Equilibrium Scale (E-Scale)".
 
This Monster Card type works as an extension for {{Ygo|Pendulum Summon|Pendulum Summoning}}. It can be played in your {{Ygo|Monster Zone}} or the "Equilibrium Zone(E-Zone)". It is treated like a monster if it is in the monster zone and treated as a trap while in the Equilibrium Zone. Normally you can Pendulum Summon monsters as long as their levels are between your Pendulum Scales, this new mechanic helps you summon monsters from your hand and/or face-up {{Ygo|Extra Deck}} outside your Pendulum Scales as long as the the monsters are in the same Level as the number in that Equilibrium Monster's "Equilibrium Scale (E-Scale)".
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== Equilibrium Rulings ==
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* There are 2 Equilibrium Zones (E-Zones) beside the Pendulum Zones
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** If a Equilibrium Monster's E-Scales is higher than both scales: Must be placed beside the Pendulum Zone with the highest Pendulum Scale.
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** If a Equilibrium Monster's E-Scales is lower than both scales: Must be placed beside the Pendulum Zone with the lowest Pendulum Scale.
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* Since Equilibrium Monsters are treated as Trap Cards while in the E-Zone, they must first be set then can be activated the following turns.
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** There are some exceptions like [[D/D/D Greed King Armageddon]] or [[Odd-Eyes Equilibrium Sorceress]], whose effects allow them to be placed in the E-Zone face-up after being destroyed.
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* There 2 Trap types for Equilibrium Monsters, represented by a symbol found beside the Levels.
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** [[File:Continuous.png|none|thumb|12x12px]] If they have this symbol, they are treated as {{Ygo|Continuous Trap Cards}}.
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** [[File:Counter.png|none|thumb|12x12px]] If they have this symbol, they are treated as {{Ygo|Counter Trap Cards}}.
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** Counter Equilibrium Monsters have a number in brackets beside the Counter symbol. This number indicates that monster's Equilibrium Cycles (E-Cycle) which tells how many turns the card stays in the E-Zone before being destroyed and sent to the GY.
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** Continuous Equilibrium Monsters do not have E-Cycles, therefore they can stay in the E-Zone as long as it is allowed.
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* When Equilibrium Monsters in Monsters Zones are destroyed, these are sent to the GY.
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** There are some exceptions like [[D/D/D Greed King Armageddon]] or [[Odd-Eyes Equilibrium Sorceress]], whose effects allow them to be sent to the Extra Deck face-up after being destroyed, then these can be Pendulum or Equilibrium Summoned.
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* You cannot Equilibrium Summon the turn you Pendulum Summoned, and vice versa, except in cases where you gain additional times where you can Pendulum Summon.

Revision as of 02:09, 2 June 2020

Equilibrium Monsters (Japanese: エクイリブリアムモンスター Ekuiriburiamu Monsutā, abbreviated as Eエクイリブリアムモンスター in card text) is a type of Monster Card similar to Pendulum Monsters and Pandemonium Monsters that is half purple. This card mechanic was created by GraysonGoodwin .

Mechanics

This Monster Card type works as an extension for Pendulum Summoning. It can be played in your Monster Zone or the "Equilibrium Zone(E-Zone)". It is treated like a monster if it is in the monster zone and treated as a trap while in the Equilibrium Zone. Normally you can Pendulum Summon monsters as long as their levels are between your Pendulum Scales, this new mechanic helps you summon monsters from your hand and/or face-up Extra Deck outside your Pendulum Scales as long as the the monsters are in the same Level as the number in that Equilibrium Monster's "Equilibrium Scale (E-Scale)".

Equilibrium Rulings

  • There are 2 Equilibrium Zones (E-Zones) beside the Pendulum Zones
    • If a Equilibrium Monster's E-Scales is higher than both scales: Must be placed beside the Pendulum Zone with the highest Pendulum Scale.
    • If a Equilibrium Monster's E-Scales is lower than both scales: Must be placed beside the Pendulum Zone with the lowest Pendulum Scale.
  • Since Equilibrium Monsters are treated as Trap Cards while in the E-Zone, they must first be set then can be activated the following turns.
  • There 2 Trap types for Equilibrium Monsters, represented by a symbol found beside the Levels.
    • Continuous
      If they have this symbol, they are treated as Continuous Trap Cards.
    • Counter
      If they have this symbol, they are treated as Counter Trap Cards.
    • Counter Equilibrium Monsters have a number in brackets beside the Counter symbol. This number indicates that monster's Equilibrium Cycles (E-Cycle) which tells how many turns the card stays in the E-Zone before being destroyed and sent to the GY.
    • Continuous Equilibrium Monsters do not have E-Cycles, therefore they can stay in the E-Zone as long as it is allowed.
  • When Equilibrium Monsters in Monsters Zones are destroyed, these are sent to the GY.
  • You cannot Equilibrium Summon the turn you Pendulum Summoned, and vice versa, except in cases where you gain additional times where you can Pendulum Summon.