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{{For|the same term applied to regular formats|Alignment}}
 
{{For|the same term applied to regular formats|Alignment}}
 
[[File:Alignments.png|200px|thumb|right|The Alignments, from left to right: DATA, VACCINE, and VIRUS]]
 
[[File:Alignments.png|200px|thumb|right|The Alignments, from left to right: Data, Vaccine, and Virus]]
 
   
 
An '''Alignment''' is an indicator exclusive to [[Upgrade Monster (Game Duel)|Upgrade Monsters]] and [[Upgrade Card]]s. The Alignment is located on the far-left side of the card, parallel to the Upgrade Monster's [[Attribute (Game Duel)|Attribute]] and, in the case of [[Upgrade Spell Card (Game Duel)|Upgrade Spell Cards]], {{ygo|Spell Card}} icon. For regular Upgrade Cards, they are located in place of the icon for regular Spell/{{ygo|Trap Card|Trap Cards}}.
 
An '''Alignment''' is an indicator exclusive to [[Upgrade Monster (Game Duel)|Upgrade Monsters]] and [[Upgrade Card]]s. The Alignment is located on the far-left side of the card, parallel to the Upgrade Monster's [[Attribute (Game Duel)|Attribute]] and, in the case of [[Upgrade Spell Card (Game Duel)|Upgrade Spell Cards]], {{ygo|Spell Card}} icon. For regular Upgrade Cards, they are located in place of the icon for regular Spell/{{ygo|Trap Card|Trap Cards}}.
   
Upgrade Monsters and Upgrade Cards have one of three Alignments: '''[[VACCINE]]''', '''[[DATA]]''', and '''[[VIRUS]]'''. The Alignment is essential for determining which Upgrade Monster can be [[Upgrade Summon (Game Duel)|Upgrade Summoned]], based on the Alignment of the Upgrade Card used to Upgrade Summon that Upgrade Monster.
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Upgrade Monsters and Upgrade Cards have one of three Alignments: '''VACCINE''', '''DATA''', and '''VIRUS'''. The Alignment is essential for determining which Upgrade Monster can be [[Upgrade Summon (Game Duel)|Upgrade Summoned]], based on the Alignment of the Upgrade Card used to Upgrade Summon that Upgrade Monster.
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== VACCINE ==
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[[File:Vaccine.png|200px|thumb|right|The VACCINE Alignment]]
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VACCINE Upgrade Monsters/Cards usually have "heroic" [[Ability (Game Duel)|Abilities]], usually ones that revolve around protecting one's cards or the player itself, along with resurrecting cards that are either in the {{ygo|Graveyard}} or are banished.
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== DATA ==
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[[File:Data.png|200px|thumb|right|The DATA Alignment]]
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DATA Upgrade Monsters/Cards usually have "neutral" Abilities. They are a mix of protecting one's monsters to destroying one's monsters and inflicting damage.
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== VIRUS ==
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[[File:Icon Virus.png|200px|thumb|right|The VIRUS Alignment]]
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VIRUS Upgrade Monsters/Cards usually have "villainous" Abilities, mostly "corrupting" one's cards and/or providing significant advantages to the player using them.
   
 
{{Game Duel Gameplay}}
 
{{Game Duel Gameplay}}

Latest revision as of 15:58, 11 June 2020

For the same term applied to regular formats, see Alignment.
Alignments

The Alignments, from left to right: DATA, VACCINE, and VIRUS

An Alignment is an indicator exclusive to Upgrade Monsters and Upgrade Cards. The Alignment is located on the far-left side of the card, parallel to the Upgrade Monster's Attribute and, in the case of Upgrade Spell Cards, Spell Card icon. For regular Upgrade Cards, they are located in place of the icon for regular Spell/Trap Cards.

Upgrade Monsters and Upgrade Cards have one of three Alignments: VACCINE, DATA, and VIRUS. The Alignment is essential for determining which Upgrade Monster can be Upgrade Summoned, based on the Alignment of the Upgrade Card used to Upgrade Summon that Upgrade Monster.

VACCINE[]

Vaccine

The VACCINE Alignment

VACCINE Upgrade Monsters/Cards usually have "heroic" Abilities, usually ones that revolve around protecting one's cards or the player itself, along with resurrecting cards that are either in the Graveyard or are banished.

DATA[]

Data

The DATA Alignment

DATA Upgrade Monsters/Cards usually have "neutral" Abilities. They are a mix of protecting one's monsters to destroying one's monsters and inflicting damage.

VIRUS[]

Icon Virus

The VIRUS Alignment

VIRUS Upgrade Monsters/Cards usually have "villainous" Abilities, mostly "corrupting" one's cards and/or providing significant advantages to the player using them.