User blog:LionHeartKIng/Universal: Pierre's Cards

Pierre's deck in Universal will be a Space-themed deck that focuses on gaining abilities from smaller units and grant them to higher-power Units.

Space Wanderer Space-Element Starter 30 Power 50 Stamina (Upgrades to "Space Explorer, Darius".)

Space Explorer, Darius Space-Element Creature 150 Power 150 Stamina (Upgrades to "Space Dragon, Dariugon".) If this card is called, you can place 1 Space-Element Creature from your Library to your Drop Zone (except "Space Explorer, Darius"). If this card is upgraded from "Space Wanderer", you can discard 1 Action Card to Set 1 Reaction Card directly from your Library.

Space Dragon, Dariugon Space-Element Creature 350 Power 300 Stamina Cannot be called, except by upgrading from "Space Explorer, Darius". If this card is called, you can remove from the game 1 Creature from your opponent's Drop Zone to gain Power equal to the removed Creature's Power until the End Phase. If another Space-Element Creature loses Power of Stamina, draw 1 card from your Library.

Space Destroyer Space-Element Creature 80 Power 120 Stamina If this card is called, you can shift this card's Position. If this card is defeated, you can search your Library for 1 Space-Element Creature with 200 or less Power from your Library to your hand, except "Space Destroyer".

Space Advancer Space-Element Creature 190 Power 200 Stamina If this card is called while you possess a Space-Element Creature that was upgraded this turn, you can send 1 opponent's card from their Cast Zone to the Drop Zone. If this card loses Stamina, you can specifically call 1 Space-Element Creature from your Drop Zone with 100 or less Power to your field in Save Mode.

Space Eliminator Space-Element Creature 290 Power 200 Stamina Cannot be called, except by removing from the game 2 Space-Element Creatures (1 with 100 or less Power and 1 with 200 or less Stamina). This card inherits the effects from the Creatures removed for this card's call. Your opponent can only cast 1 Action Card or Set 1 Reaction Card each turn.

Gamma-Ray Cobra Space-Element Creature 70 Power 60 Stamina (Upgrades to "Gamma-Ray Invader".) If this card is called, you can send 1 Space-Element Creature from your Library to your Drop Zone, except "Gamma-Ray Cobra".

Gamma-Ray Invader Space-Element Creature 160 Power 180 Stamina (Upgrades to "Gamma-Ray Zergforce".) If this card is called, you can specifically call 1 Space-Element Creature from your Drop Zone with 100 or less Stamina to your field in Save Mode. If this card is upgraded from "Gamma-Ray Cobra", you can specifically call 1 "Gamma-Ray Cobra" from your Library, but it cannot be upgraded to "Gamma-Ray Invader", also this card cannot be upgraded to "Gamma-Ray Zergforce" this turn. You can only use this effect of "Gamma-Ray Invader" once per turn. If an opponent's Creature would lose Power, it loses that much Stamina as well.

Gamma-Ray Zergforce Space-Element Creature 250 Power 200 Stamina Cannot be called, except by upgrading from "Gamma-Ray Invader". This card inherits the effects from the Creatures underneath this card. This card gains 30 Power for each Space-Element Creature underneath this card and in the Drop Zone.

(Note: This is Pierre's ace Creature in Universals anime.)

Gamma-Ray Force Action Card Specifically call 1 Space-Element Creature with 100 or less Power or 100 or less Stamina from your Drop Zone in Save Mode. You can remove this card from the game to search 1 Space-Element Creature from your Library that can be upgraded from a Space-Element Creature you control. You can only use this effect of "Gamma-Ray Force" once per turn.

Hypernova Explosion Action Card Specifically call 1 Creature with 100 or less Power and 100 or less Stamina from your opponent's Drop Zone to your field, and if you do, its name becomes "Gamma-Ray Cobra", its Power becomes 70, its Stamina becomes 60, it becomes Space-Element Creature, also it can be upgraded to "Gamma-Ray Invader", but it cannot be upgraded this turn.

Hypernova Force Reaction Card Sacrifice 1 Space-Element Creature from your Creature Zone or hand (the card in your hand must have 80 or less Power or Stamina) to activate this card. For this turn, any decreases in Power and/or Stamina from your opponent's Creatures by battles involving your Space-Element Creatures is doubled. You can only use 1 "Hypernova Force" per turn.

(Note: This is "Gamma-Ray Zergforce"'s attack name.)

Bigbang Blast Reaction Card If an opponent's Creature loses Power (or Stamina), you can specifically call 1 Space-Element Creature from your Drop Zone in Save Mode. You can only use 1 "Bigbang Blast" per turn.

This is the first batch from Pierre's cards in Universals anime.