Thread:KHRIX N/@comment-16256620-20171102212354/@comment-16256620-20171102212622

An example of how to edit spell/traps using a trap of mine

CardTable2


 * attribute = Trap < --- here in the attribute, you type the type of the card if it is an Spell or Trap


 * typest = Normal < --- here you put what is the typest (Equip, Normal, Continuous, Counter)


 * lore = Banish all monster in the GYs. < The description of the card effect.