Thread:Han0303/@comment-16256620-20180620190732/@comment-16256620-20180621202205

Label 1 = The type of monster = Warrior, Spellcaster, zombie, Object and so forth 2 = The secondary type = Tuner, Normal, Recycle, etc... 3 = the attack value of the monster 4 = the deffense value. 5 the primal elemento of a monster (FIRE, WATER, TIME, LIGHT......), but is also used to create spell and trap cards 6 typest = If you create a spell or trap, the typest is used to describe the secondary type of that card ( Continuous, Normal, Counter, Equip......) 7 = Where you place the effect of the cards, or, the flavour lore of Normal Monsters. There you also place the summoning/activating condittions of the cards 8 = Level, but you want to make a XYZ monster, you write rank, instead.

And forget of erasing the numbers from the template, or it won't work. They were placed there just for the labels.