Thread:AvzinElkein/@comment-16107481-20171005132849/@comment-16107481-20171005151033

No; I want the mechanic to be risky. And it is, since it depends on luck and the Level of the Tributed monster and the monster you attempt.

For example, if you Tribute a low-Level monster, it all depends on a relatively high die roll in order to "strengthen" the interval. On the contrary, a high-Level monster is needed for the mechanic in order to roll as "bad" die roll as possible, again to "strengthen" the interval.

Also, I think I said the wrong word there; it is like Gambling Talon, a risky Aspect Dragon, but unlike it, he is more calm than Gambling Talon, and him Summoning it seems to be more risky than "Gambling Talon"'s.