Thread:LionHeartKIng/@comment-7341673-20150627012340/@comment-16107481-20150627055523

Idea;

Dividing the Level of the highest Material (your choice, if tied) with the lowest Material and the result (rounded down) is equal to the Hierarchy of the monster. (If used 3 or more monsters, compare the Level of the highest Material with the sum of the Levels of the other Materials, then divide the highest value with the lowest value).

IDEAL HIERARCHIES IF USING THIS TECHNIQUE;

Hierarchy 1 can be used as a substitute of an Xyz Summon, because the monsters have the same Level.

Possibly, Hierarchy 1 and 2 is easier to Summon, while higher Hierarchy monsters are harder to Summon, as they require a huge gap between the monsters' Levels.

What'ya think? I saw that division is the only basic mathematical action missing in YGO; adding is accomplished with Synchros and somehow Timewarps, subtraction with Dark Synchros and possibly Timewarps, multiplication with Prism Monsters (which are in this wiki, which were done by a dA artist named BatMed and requested by Chadook to add it here) and division with Ultimas?