Thread:LionHeartKIng/@comment-25233179-20170530230840/@comment-16107481-20170608050953

So, notes I took:

-The "Treasure Deck" is spread during your 5 Main Monster Zones, 5 Spell & Trap Zones, the Field Zone and 1 of the Extra Monster Zones. Same for your opponent.

- When a card is sent from the field to the GY, the Treasure card it was underneath the sent card automatically activates.

- Every time a card above it leaves the field, the Medal Number of that Treasure Card is reduced by 1. If a Treasure Card's Value reaches 0, it is sent to the opponent's hand, where it remains revealed at all times, also for the rest of the Duel, it becomes treated as owned by that player. Treasure Cards do not count within the 6 cards limit in the hand. Treasure cards cannot be sent to the Deck, and cannot be banished face-down. They cannot be removed from the field by card effects, and they cannot be placed back on the field once removed. (alas, they are "stuck" as your opponent's "trophy".)

- If you have 7 or more Treasure Cards with different names in your hand, GY, or banished, or the combined number of Medal Numbers in Treasure Cards you have in your hand is 13 or more, you win the Duel.

What points did I miss?