Extra Deck Traps

Extra Deck Traps is a counterpart of, in which it's used to describe monsters that are activated from the Extra Deck with same exact  purpose of Hand Trap's.

The first Extra Deck Trap released was "Triple-Draguns of Gust Vine", wich it caused many complains from many players for the fact that being in the Extra Deck means uncounterable, tho it had several errata's, and eventually ended up with a Skinned Version which it lost its only Unique feature.

Currently, the only Extra Deck Trap ever remained is "Rorona - The Alchemist of Hope", which is currently Forbidden.

The Pendulum card "Hutei, Jam of Evil Vine" gains the ability of being an Extra Deck Trap after leaving the field.

Countering:
Despite not being able to counter these cards with Normal Mesaures, (due to the fact that Extra Deck cards have the least Anti-Support), Extra Deck traps can be easily be countered, one of the ways are "", "Hand killing Magician" , and the regular Cards that negate the activations of monsters can counter this kind of cards.