Thread:LionHeartKIng/@comment-25233179-20160129135349/@comment-16107481-20160130211154

So, Helix....

1) Nucleo Monsters are a passable idea to the CardTable BUT I couldn't be able to make the thin blue stripe in the center of the artwork for unknown (for me) reasons, so I temporarily (I guess) place the thin stripe in the bottom. I hope you don't mind it, though I am not sure how to fix it.

2) Type |nucleo_base = for the Base of the Nucleo Monster. Not |base =, because it activates another code, which is different than the Base of the Nucleo Monster. Also, type |lore_base = for the Base Effect, and |lore_standard = for the Standard Effect.

3) Now, as for the Base colorings; use the following codes for the Base Types:
 * Adenine (for Adenine)
 * Thymine (for Thymine)
 * Cytosine (for Cytosine)
 * Guanine (for Guanine)
 * Uracil (for Uracil).

I shall come up with more Nucleo Monsters as we move in, but that's for me now. See ya and, if you have any other issues, please let me know.