Thread:The Nepfessor/@comment-7341673-20190523030802

Was gonna call them Class Monsters, but you've already got that covered, so they technically still need a name.

How they work:

- Effect Monster Sub-type (like Union, Tuner, etc.)

- Placed in Main Deck

- Cannot be Normal Summoned, Set, or Special Summoned.

- Can "Class Change" (which is the name of the actual process) over monsters on field who fit the monster's requirements, and are literally placed over them in a stack (kinda like Xyz Monsters & their materials).

- The new monster inherits a lot from the previous cards (Link Arrows if its a Link Monster, Overlay Units if its an Xyz Monster, Card Type, name, effects, equip cards, etc.), and is basically treated as the same monster (i.e., if you were to Class Change over Excode Talker, the sealed monster Zones would remain sealed until the Class Changed monster leaves the field).

- The act of Class Changing is considered Spell Speed 4, meaning it can be chained to Counter Traps and can be used to respond to Summon negation.

- Class Changing is not considered a Special Summon.

Thoughts? 