User blog:LionHeartKIng/Universals: July 3

Starting with Zacarius' crush named Aishe and her Light-Element Creature Library, focusing on a concept often used in card games, which is a column, a vertical line in the playmat, spearheaded by her aces <> and <>.

Solar Panel Serpent Light-Element Starter 40 Power 60 Stamina (Upgrades to <>.)

Solaris Inscriptor Light-Element Creature 160 Power 130 Stamina (Upgrades to <>.) If this card is upgraded, the Creature in your opponent's Creature Zone in this card's column loses 60 Power and Stamina. Your opponent cannot Set Reaction Cards in columns adjacent to this card's or in this card's column.

Solarmancer Light-Element Creature 240 Power 210 Stamina Cannot be called, except by upgrading from <>. If this card is called, the Creature in your opponent's Creature Zone in this card's column and in columns adjacent to this card's column loses 130 Power and Stamina, also they cannot shift their Mode. Each time a Creature in your opponent's Creature Zone in this card's column and in columns adjacent to it, that Creature loses 50 Power and Stamina.

Heatwave Stone Light-Element Creature 100 Power 120 Stamina If this card attacks an opponent's Creature in this card's columns or to columns adjacent to it, that Creature loses 30 Power and Stamina.

Brilliant Infiltrator Light-Element Creature 140 Power 120 Stamina If this card is called, you can specifically call 1 Light-Element Creature from your Drop Zone, except <>. If this card attacks an opponent's Creature in this card's columns or to columns adjacent to it, this Creature gains 30 Power and Stamina.

Starforge Vaultmaster Light-Element Creature 220 Power 260 Stamina Cannot be called, except by controlling 2 or more Light-Element Creatures, except <>. If this card is called, you can choose 1 opponent's Creature, and move it to a column adjacent to this card's. If this card defeats an opponent's Creature in this card's column or in columns adjacent to it by battle, your opponent loses 2 Life instead of 1.

Sovereign Hearthero Light-Element Creature 130 Power 120 Stamina If this card is called, you can search your Library for 1 Light-Element Creature, except <>. Creatures you control in columns adjacent to this card gain the following effect. ● Once during this turn, you can choose 1 opponent's Creature in this card's column or in columns adjacent to it, and switch its Power and Stamina.

Mercenary Captain Light-Element Creature 120 Power 120 Stamina If this card is searched, you can specifically call it. Creatures you control in columns adjacent to this card gain the following effect. ● Once during this turn, you can choose 1 opponent's Creature in this card's column or in columns adjacent to it, and switch control of both it and this card, until the turn ends.

Regalium Arbiter Light-Element Creature 140 Power 120 Stamina If this card is called, you can search your Library for 1 <> Reaction Card. Creatures you control in columns adjacent to this card gain the following effect. ● Once during this turn, you can choose 1 opponent's Creature in this card's column or in columns adjacent to it, and switch its Mode.

Sunlight Paladin Light-Element Creature 250 Power 210 Stamina Cannot be called, except by controlling 2 or more Light-Element Creatures, except <>. Creatures you control in columns adjacent to this card gain the following effect. ● Any decreases in Power and/or Stamina from your opponent's Creatures by battles involving this Creature is doubled.

(Notable is that Aishe's Library contains no Action Card.)

Regalia of Power Reaction Card If a Light-Element Creature you control is defeated, you can specifically call 1 Light-Element Creature from your Library with the same name as the defeated Creature in the same column the Creature that defeated your Creature was.

Regalia of Eons Reaction Card For this turn, Light-Element Creature Creatures you control cannot be defeated, except by Creatures in a different column than them.

Regalia of Time Reaction Card If a Light-Element Creature you control is defeated, choose 1 other Light-Element Creature you control and 1 Creature your opponent controls, and the second Creature loses Power equal to the Power of the first Creature, for this turn only.

It has become a "Daily Fix" to support a character's Library with 1 to 3 cards every day, so this time is ripe.

Petrified Steampunk Reaction Card Sacrifice 1 Earth-Element Creature. All Creatures your opponent currently controls lose Power equal to half the sacrificed Creature's original Power.

Sabel Tiger Space-Element Creature 120 Power 110 Stamina You can sacrifice this Creature to search your Library for 1 Space-Element Creature with 200 or more Power. You can only use this effect of <> once this turn.

Clockwork Chaser, Maryana Time-Element Creature 70 Power 80 Stamina (Upgrades to <>.) If this card is called, you can choose 1 <> Action or Reaction Card in your Drop Zone, and add it to your hand.

Clockwork Rider, Kayleigh Time-Element Creature 130 Power 140 Stamina (Upgrades to <>.) This card inherits the original Power and Stamina of the Creatures underneath this card. Once during this turn, you can search your Library for 1 <> Action or Reaction Card.

Clockwork Lieutenant, Olie Time-Element Creature 220 Power 210 Stamina Cannot be called, except by upgrading from <>. Once during this turn, you can remove from the game 1 Creature that is underneath this card to have an opponent's Creature lose Power and Stamina equal to the removed Creature's original Power and Stamina, for this turn only.

Dragon's Ambush with Eyes of Prism Reaction Card If an opponent's upgraded Creature attacks while you control 2 or more Prism-Element Creatures, you can cancel the attack, then you can specifically call 1 Prism-Element Creature with 200 Stamina from your hand, ignoring its conditions.

Reincarnation Flame Beast, Heart Action Card Choose 3 <<Reincarnation Flame Beast>> Creatures in your Drop Zone, and place them to the bottom of your Library, then draw 2 cards. You can only use this effect of <<Reincarnation Flame Beast, Heart>> once this turn.

Adder Dragon Dark-Element Creature 90 Power 100 Stamina If this card is specifically called, you can specifically call 1 <<Adder Dragon>> from your hand. You can only use this effect of <<Adder Dragon>> once this turn.

Bee Sting Contest Reaction Card If the last Wind-Element Creature is removed from the game to activate its effect, draw 2 card. You can only use this effect of <<Bee Sting Contest>> once this turn.

Regression Wave Action Card Specifically call 2 Water-Element Creatures from your hand that share a name with 120 or less Power and Stamina. You cannot call other Creatures for the rest of the turn, except Water-Element Creatures. You can only use this effect of <<Regression Wave>> once this turn.