Thread:Forestfleet/@comment-7341673-20151027170220/@comment-17758905-20151027191031

Clock Cards were a random idea I had. You activate one, and after a certain number of turns, their effect activates. That's why it's called "Setting the Clock" on their cards. Obviously, they would never be competitively viable - they, by default, are too slow, unless I gave them effects that did not rely on Setting the Clock - which I could do, to be fair, but still.