Thread:LionHeartKIng/@comment-7341673-20150627012340/@comment-7341673-20150627063214

Division does sound good, but couldn't you just use a high Level monster and a Level 1 monster to get almost any Hierarchy?

Ex: Player 1 controls a Level 8 monster (BEWD, for example). Normal Summons Level 1 monster & Ultima Summons into Astaroth.

As Ultimas are above monsters, I kinda wanted them to be difficult to summon (to an extent). So I kinda had this idea in mind (while still using Division):

Use of this Card Counter (system-thingy), called Tags (name sucks, but it's a placeholder). They get put into Monster Zones (under monsters) through effects. Then, you divide the number of Tags in a Zone (they can build up fast/slow) by the Level of the monster in the Zone to equal the Hierarchy of the Ultima you wanna summon.