Thread:Maxus1576/@comment-16107481-20161119145501

Impact Monsters:

What I had in mind right now:

- Stored in Main Deck, like Rituals and, like them, must first be properly Summoned.

- They have Levels.

- How to Summon: They have no Materials. Instead, a player that has Impact Monsters in their Deck start with a counter (think of it like Speed Counters for Speed Spells in Turbo Duels) called Impact Markers. You need to remove X Impact Markers, while X is the Level of the Impact Monster, then Summon that monster from the hand.

Impact Markers have these traits:

- They are not counters.

- During each player's Standby Phases, the player that has Impact Monsters in their Deck gain 1 Impact Marker.

- Impact Markers can be gained or removed by card effects, in a similar manner as counters.

What do you think of this? 