User blog:NovaTsukimori/Nova JUMP (Booster Packs May 2017)

FUME-JP058 - SR Knights of Templar Field Spell Card When this card is activated: You can add 1 "Templar Knight" monster from your Deck to your hand. Once per turn, if a Level 3 or higher "Templar Knight" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 "Sacred Sword" or "Noble Arms" Equip Spell Card from your Deck to that target. You can only activate 1 "Knights of Templar" per turn.

FUME-JP037 - SR Templar Knight Arnold LIGHT/Warrior/Fusion/Effect Level 5 2100/1600 1 "Templar Knight" monster + 2 "Sacred Sword" and/or "Noble Arms" Equip Spell Cards Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) If this card is Special Summoned: You can target up to 2 "Sacred Sword" Equip Spell Cards in your Graveyard; equip them to this card. Once per turn, during either player's turn: You can send 1 face-up Equip Spell Card you control to the Graveyard, then target 1 card your opponent controls; banish it. During your opponent's turn: You can Tribute this card, then target 1 of your banished "Templar Knight" monsters and/or "Sacred Sword" Equip Spell Cards; add it to your hand (this is a Quick Effect).

FUME-JP042 - UR Templar Knight Rovira LIGHT/Warrior/Xyz/Effect Rank 0 2400/0 2 Equip Spell Cards (This card's Rank is always treated as 1.) If this card is Xyz Summoned: You can target up to 3 "Sacred Sword" or "Noble Arms" Equip Spell Cards in your Graveyard; equip them to this card. Apply the following effects based on the number of Equip Cards equipped to this card. • 1 or more: Cannot be targeted or destroyed by card effects, also you take no damage from battles involving this card. • 2 or more: Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target a number of monsters your opponent controls up to the number of Equip Cards you control; those targets have their effects negated until the next Standby Phase. • 3 or more: If this card destroys a monster by battle: You can attach 1 "Templar Knight" monster from your hand or Graveyard to this card as an Xyz Material. • 4 or more: Monsters in your opponent's possession cannot activate their effects during the Battle Phase. • 5: Unaffected by your opponent's card's effects, also it cannot be Tributed.